|Location||University of Queensland, UQ Graduate School|
|Eligibility||Open to international applicants|
Boeing - UQ Research Alliance PhD Scholarship - AR/VR Safety Implications for Training
AR/VR Safety Implications for Training: There has been concern of potential simulator sickness/ discomfort and adverse effects associated with the use of AR and VR headsets. The causes of these effects are due to issues such as:
- Field of view (FOV) (e.g., student having to move their head, rather than seeing out their periphery / close to periphery?)
- Convergence and spatial/depth perception issues
- What is the impact of the poor/less than optimal resolution of VR headsets on training transfer?
- Interaction with haptic/tactile interfaces
- Comfort (e.g., weight, neck stress, heat, and fit) of the headset with VR/AR displays.
What can we do to mitigate these effects to ensure the safety and success of our future AR/VR products? Are there negative impacts to learning, or perhaps is this exaggerated movement (in the case of the limited FOV) a benefit to the learner in their initial stages of learning? What is the recommended duration and frequency of use so that we can determine the optimal amount of time training can be provided with these devices while ensuring positive training transfer to the operational environment?
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